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	<title>Comments on: Archaeology in Second Life</title>
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	<link>http://www.archaeogeek.com/blog/2008/01/14/archaeology-in-second-life/</link>
	<description>Archaeology in a Digital World</description>
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		<title>By: admin</title>
		<link>http://www.archaeogeek.com/blog/2008/01/14/archaeology-in-second-life/comment-page-1/#comment-16555</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Tue, 15 Jan 2008 17:17:20 +0000</pubDate>
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		<description>Hi Shawn,
Thanks for stopping by! Checking out your link led to a good half an hour of online meanderings after I read some of the other posts on your blog. This archaeology in Second Life thing is obviously far more established than I realised, and I am really impressed with what I&#039;ve seen so far. Time to get exploring in there myself I think... I also appreciated the link to the history of archaeological blogging article- very interesting reading (and of course lots of blogs to add to my reading list!)

Cheers

Jo</description>
		<content:encoded><![CDATA[<p>Hi Shawn,<br />
Thanks for stopping by! Checking out your link led to a good half an hour of online meanderings after I read some of the other posts on your blog. This archaeology in Second Life thing is obviously far more established than I realised, and I am really impressed with what I&#8217;ve seen so far. Time to get exploring in there myself I think&#8230; I also appreciated the link to the history of archaeological blogging article- very interesting reading (and of course lots of blogs to add to my reading list!)</p>
<p>Cheers</p>
<p>Jo</p>
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		<title>By: Digging Digitally &#187; More on Second Life, Web services</title>
		<link>http://www.archaeogeek.com/blog/2008/01/14/archaeology-in-second-life/comment-page-1/#comment-16522</link>
		<dc:creator>Digging Digitally &#187; More on Second Life, Web services</dc:creator>
		<pubDate>Mon, 14 Jan 2008 18:37:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.archaeogeek.com/blog/2008/01/14/archaeology-in-second-life/#comment-16522</guid>
		<description>[...] archaeology. It seems to have had some resonance with other archaeo-bloggers (see ClioAudio, and ArchaeoGeek). ArchaeoGeek noted some fascinating work attempting to link GIS-type capabilities in Second Life. [...]</description>
		<content:encoded><![CDATA[<p>[...] archaeology. It seems to have had some resonance with other archaeo-bloggers (see ClioAudio, and ArchaeoGeek). ArchaeoGeek noted some fascinating work attempting to link GIS-type capabilities in Second Life. [...]</p>
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		<title>By: Shawn</title>
		<link>http://www.archaeogeek.com/blog/2008/01/14/archaeology-in-second-life/comment-page-1/#comment-16520</link>
		<dc:creator>Shawn</dc:creator>
		<pubDate>Mon, 14 Jan 2008 18:12:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.archaeogeek.com/blog/2008/01/14/archaeology-in-second-life/#comment-16520</guid>
		<description>Hi - if you read the discussion at electricarchaeologist.wordpress.com/2007/06/archaeological-clutter-dumpster-diving
we touched on some ideas about landscape, archaeology, and second life...

But i take your point about landscape. However, what I&#039;m trying to do at the moment is not recreate an excavation from the real world, divorced from its landscape, but a simple, artificial excavation as you might find at an open day at a museum. But since I can create the world (or at least, our little corner of it) I am also trying to make it fit into the landscape that we are in the process of creating (I&#039;ve been building and wrecking structures all week to see what happens... :) Oh, btw check out what the Berkeley people did for Catalhoyuk on Okapi Island in SL as another example of an archaeological approach...</description>
		<content:encoded><![CDATA[<p>Hi &#8211; if you read the discussion at electricarchaeologist.wordpress.com/2007/06/archaeological-clutter-dumpster-diving<br />
we touched on some ideas about landscape, archaeology, and second life&#8230;</p>
<p>But i take your point about landscape. However, what I&#8217;m trying to do at the moment is not recreate an excavation from the real world, divorced from its landscape, but a simple, artificial excavation as you might find at an open day at a museum. But since I can create the world (or at least, our little corner of it) I am also trying to make it fit into the landscape that we are in the process of creating (I&#8217;ve been building and wrecking structures all week to see what happens&#8230; <img src='http://www.archaeogeek.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  Oh, btw check out what the Berkeley people did for Catalhoyuk on Okapi Island in SL as another example of an archaeological approach&#8230;</p>
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